Core Rulebook | Spells | Inflict Critical Wounds

Inflict Critical Wounds

School: necromancy [] ()
Domain: Catastrophe Subdomain: 4; Destruction Domain: 4; Rage Subdomain: 4
Level: Cleric: 4; Inquisitor: 4; Oracle: 4; Shaman: 4; Warpriest: 4; Witch: 5
Components:
Casting time: 1 standard action
Range: touch
Duration: instantaneous
Saving Throws: Will half
Spell Resistance: yes
Target: creature touched

Description: Touch attack, 4d8 damage + 1/level (max +20).

This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per caster level (maximum +20).